The Champion Concepts - The Casting of Frank Stone
Had the pleasure to design Frank Stone, in all of his stages, for The Casting of Frank Stone, by Supermassive Games. The game is set in the world of Dead by Daylight, by Behaviour Interactive. Art Direction by Ollie Simmonds.
Starting to sketch is final form, trying to bring in the Entity's talons as visual shapes
Further development. Trying a more gothic/macabre look.
Thinking about his lost jaw and how he re-grew it into monstrous mandibles, giving the possibility to create a tusk mask that further accentuates his mouth/open chest